# Multiple Wheel Turn

![](https://1552885336-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MAvcCremCCxL7EEPDdj%2Fuploads%2F4D6XMTX6RRdNoRn4BbaY%2FExtraWheelTurn.png?alt=media\&token=b7d3347f-ee86-46dd-b37a-b7f5a82a2abb)

The <mark style="color:green;">ExtraWheelsTurn</mark> component allows you to have additional wheels turn, when the vehicle is turning left/ right.&#x20;

Add the <mark style="color:green;">ExtraWheelsTurn</mark> component, this can be on any <mark style="color:green;">GameObject</mark>, but is recommended to be on the same <mark style="color:green;">GameObject</mark> as the <mark style="color:green;">VehicleBehaviour</mark>. Assign the <mark style="color:green;">VehicleBehaviour</mark> to the exposed field, if left empty the class does a *<mark style="color:purple;">GetComponent\<T></mark>* in *<mark style="color:purple;">Awake()</mark>*.

Assign any additional wheels, that require turning, to the list. Make sure to assign the parent transform of the wheel. See the above image, additionally you can examine the Truck prefab included with AVC.
