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ArcadeVehicleController
  • Welcome
  • Getting Started
    • Layer Setup
    • Demo Scenes
  • Vehicles
    • Preparing Your Vehicle
    • Building Your Vehicle
    • Vehicle Settings
    • Audio and AudioData
    • Drift Settings
    • Collisions and CollisionEffectsData
    • Looser Ground Follow
  • Script Reference
    • Properties
    • Public Methods
  • Addons
    • Multiple Wheel Spin
    • Multiple Wheel Turn
  • Help
    • Troubleshooting
    • Wheel Fixer
    • Updating to v1.12
  • Release Notes
  • Links
    • Asset Store
    • Social Links
  • Github Gists
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  1. Vehicles

Drift Settings

PreviousAudio and AudioDataNextCollisions and CollisionEffectsData

Last updated 2 years ago

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In versions prior to v1.5 the drift settings were only required by 1 component, with the release of v1.5 there are now 2 components that require the drift settings, so it was decided to have these settings as an asset.

There is a default DriftSettings asset included with AVC, which has the settings set to the same values as the original component.

The folowing components require this asset assigned: - VehicleAudio, used for the drift SFX - VehicleEffects, used for the smoke and skid effects

DriftSettings asset inspector window